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RTS games (also known as the Real-Time Strategy games) is a subgenre of strategy video games which doesn’t utilize the turn-based gameplay. In a good RTS games, players are trying to maneuver and position their units and structures to secure specific areas of the map (and/or destroy the assets of their opponents). In a typical RTS, players can create additional units and structures during the game. This is usually limited by a requirement to spend gathered resources. Said resources are gathered via controlling special points on the map and possessing certain types of units and structures which also serve this purpose.
All the best RTS games feature base building, resource gathering, technological development and indirect unit control. RTS games are historically one of the most popular genres in competitive gaming. Franchises like StarCraft, Warhammer 40 000: Dawn of War, Age of Empires and Command & Conquer are widely considered the best of all time.
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